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So long 2023! Thank you for the great game dev stories

On the last working day of 2023 we take one final look over our shoulder to see what we are leaving behind. This year was a two-faced monster. A stellar year for game releases, that’s for sure. But also a dreadful year for job security in game development, with a heartbreaking 10.000 layoffs. We look towards 2024 with a mixture of hope and fear, but also with a strong belief in the ability of people to bounce back. All this incredible creative talent on the loose must result in something beautiful right? New studios formed, passions projects dusted off and worked on again and other yet unforeseen initiatives popping up. 

But for now, let me take you back to some of the stories that PreMortem.Games brought you this year. We let the creators talk about their own games. About what motivates them and inspires them. About their hopes and dreams as well as the technology used. Please join us on our own little walk down 2023 memory lane. See you in 2024! 


Secret Shuffle – Adriaan de Jongh 

The Wreck – The Pixel Hunt

Check out more stories of January here


Chasing the Unseen – Matthieu Fiorilli

Hot Reload– new Unity tool for compiling 

Check out more stories of February here 


Harold Halibut – Slow Bros

A Space for the Unbound – Mojiken Studio 

Check out more stories of March here


Fabledom – Grenaa Games

Brok the InvestiGator – CowCat Games

Check out more stories of April here 


Thriving City: Song – Whitestar Studio

Atomic Picnic – BitCake Studio

Check out more stories of May here 


Escape Mail – Mobile Escape

Olivier Madiba – Kiro’o Games

Check out more stories of June here


The Invincible – Starward Industries

The Devil Within: Satgat – Newcore Games

Check out more stories of July here


Blind Frontiers – Blind Bend Studio

A Void Hope – Elden Pixels

Check out more stories of August here


Emotional Intelligence in game dev – Rami Ismail

What the car? – Triband

Check out more stories of September here


The Enjenir – Peaty Turf

Authentic African stories – Dean Gichukie’s studio Kunta Content 

Check out more stories of October here


Yolanda Mogatusi of Alkemaiz Games

How can the industry cut carbon emissions 

Check out more stories of November here


Nightingale – Inflection Games

Art Column – Tomas Sala

See you in 2024!

Eric Bartelson
Eric Bartelson
Editor-in-Chief of PreMortem.Games. Veteran game journalist for over 20 years. Started out in 1999 for game magazines (yes the ones made of paper) such as PC Zone Benelux, PlayNation and GameQuest, before co-founding Dutch industry paper Control Magazine.

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