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Fruit Ninja-creator Luke Muscat on the highs and lows of solo development “I’m just super motivated” 

Luke Muscat is no stranger to success in the mobile gaming world. As the creative mind behind Jetpack Joyride and Fruit Ninja, he helped...

Staying Small Could Be the Future of Game Development

Image above: Australia Did It: End-of-the-World Railway Defense Business, co-developed by Rami Ismail and Aesthetician Labs. In his TEDx talk, Vusi Thembekwayo, a South African...

Solo dev Rohan Nowell of Doggy Don’t Care “Just start building and ideas will come” 

Solo dev Rohan Nowell started his game Doggy Don’t Care to deal with the feelings he had while working on another game about grief.

Solo dev Brian Murphy loves his ‘half-desperation half-passion project’ Rat Wars

Brian James Murphy didn’t exactly plan to become a solo developer. He more or less fell into it face-first when he lost his job...

Solo developer Steve Gabry of Sally Face: “I rely heavily on my intuition”

Solo game developer Steve Gabry (Portable Moose) worked on his game Sally Face for over 5 years. In that time he released 5 episodes...

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