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Monday, August 15, 2022

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IndieGameBusiness podcast • “Be careful not to sell your company for peanuts”

On this episode of the podcast IndieGameBusiness welcomes Jacques Benchetrit, M&A Manager at Zordix to talk about understanding the pitfalls of the Merger &...

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Column • Thank you Compulsion Loops!

Tomas Sala, solo developer of The Falconeer has something he likes to share with you: A few weeks ago I was  introduced to the...

Solo developer Andrew Hume of Clanfolk: “Solo dev is very lonely”

When Andrew Hume started his passion project Clanfolk he never anticipated it would take him 5 years to make. And with the game now...

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The storm has died down -for now- but Unity developers are still worried

When news of the Unity -IronSource merger broke, Twitter exploded with angry and disappointed reactions of developers. Now, almost two weeks later, the (shit)storm...

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IndieGameBusiness podcast • “Be careful not to sell your company for peanuts”

On this episode of the podcast IndieGameBusiness welcomes Jacques Benchetrit, M&A Manager at Zordix to talk about understanding the pitfalls of the Merger &...

Column • Thank you Compulsion Loops!

Tomas Sala, solo developer of The Falconeer has something he likes to share with you: A few weeks ago I was  introduced to the...

So, we’re not breaking the $200 billion mark just yet this year

According to a report earlier this year Newzoo predicted that revenues for 2022 would reach $203.1 billion via consumer spending. But it seems we...

Meet Dutch developers in person again at the Netherlands Pavilion

Disclosure: This article has been written as a part of a paid cooperation with the Dutch Games Association. After two years of online editions only,...

Be sure to check out these 11 remarkable Games Made in Bavaria

Disclosure: This article has been written as a part of a paid cooperation with Games/Bavaria Last year, a survey of the German games industry ranked...

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