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Final Factory by Never Games takes automation into space and adds bullet-hell

Final Factory by Never Games blends factory building and spaceship design with RTS-style troop commanding and classic bullet-hell gameplay.

Fly around on a broom in cozy adventure Mika and the Witch’s Mountain by Chibig

After a very successful Kickstarter campaign, Spanish indie dev Chibig is developing the cozy adventure Mika and the Witch's Mountain.

Column Tomas Sala • Art schools should educate designers, not production drones

Author: Tomas Sala Now that the games industry has witnessed more than 9.000 layoffs this year, we have to seriously reconsider how the educational system...

Makhoba Kamogelo: “Don’t let fear stop you from reinventing yourself”

Tiny Baby Crown is a name that paints a picture of growth and graceful innocence. Inside this special South African studio run by all-female...

Three Minutes to Eight developer Chaosmonger Studio “Multiple stories moving parallel”

Chaosmonger Studios, based in Tallinn, Estonia, is a multimedia production company specializing in everything from documentaries, science fiction films and animations to music video,...

Harvest Island is a mix of farming and horror “I figured it’s a unique premise”

Harvest Island is a single-player farming simulator that allows players to farm, fish and pet all sorts of animals to their heart’s content. But...

How mastering three diverse skills has shaped Steve Mwangi’s success

In the quiet of the night, between 3 and 5 a.m., Steve Mwangi’s creative spirit comes alive. The Kenyan indie developer cherishes that early...

Mind Diver by Indoor Sunglasses “There are shockingly few games about love”

Mind Diver is an intriguing detective game where you travel in time to fix broken memories from a relationship, investigate the events of one...

Looking ahead after one year of Shueisha Games: “searching for unicorns”

Shueisha Games, the dedicated games branch of Japan's renowned manga publishing house, Shueisha, has successfully established itself as a promising player in the games...

Column Tomas Sala • The power of creating hard-to-copy IP, art and games

Author: Tomas Sala Top image: Bulwark: Falconeer Chronicles, made by Tomas Sala As an artist and game developer, I have witnessed the gaming and entertainment industry...

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