Top image: Genshin Impact
The biggest genre on mobile, in terms of revenues, are Role Playing Games (RPG). According to the Mobile Game Genre Report: Role-Playing Games by Newzoo and Pangle, RPGs generated $18,5 billion in revenues in 2020. That’s 21.3% of all mobile game revenues.
While the genre is gaining popularity in the West (mainly on pc and console though), it’s notably more popular and influential in Eastern Asia. Over 70% of worldwide mobile RPG revenue comes from just three countries: China, Japan, and South Korea. That’s a cool $13,3 billion, with China alone generating an impressive $7.8 billion. RPGs on mobile now account for more RPG revenues than any other gaming platform.
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The reasons why mobile RPGs are so popular and lucrative according to Newzoo Consumer Insights come down to player preferences and a keen strategy of regular content updates, live operations like in-game events and brand collaborations and in-app purchases (IAP). Earlier research in Japan already showed that RPGs are the genre of choice among all platforms, breaking with the worldwide trend of shooters as the number 1 genre.
Monetisation strategy
IAPs were the most important revenue stream for RPGs. The report names Chinese RPG Genshin Impact as a prime example of having an effective monetisation strategy with regular new events and limited-time gacha pools (random draw from pool of characters for in-game currencies). But RPG players appear to be open to other types of monetisation as well, most notably in-app advertising. As long as the video’s and native ads don’t break the immersion of the gaming experience, the vast majority of mobile RPG players (73%) say they accept in-game ads if it helps them get in-game currency or items for free.
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