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Solo dev Jordan Mochi: “I’ve sacrified a lot of my 20’s to make Conscript”

Jordan Mochi has been working on his debut game Conscript for 6 years under the name of Catchweight Studio. Despite being a solo dev...

After the failure of his game Summit, solo dev Dominik Hackl is eager to team up

At the start of the pandemic, in early 2020, Austrian solo dev Dominik Hackl started working on Summit. Three years later it failed. Why?

Solo dev Jason Nicot on his new project Sanctua “A more mature party game”

Jason Nicot, a French solo game developer operating under the name Choose Red, recently announced his latest game Sanctua.

Solo dev Matthieu Houllier lets you take a paper plane on an adventure in Paper Sky

French solo dev Matthieu Houllier, operating under Brute Force, has been making games by himself for five years. Paper Sky is his latest game.

Solo dev Walter Woods (Here Below) of Dark and Deep “Strategic partners are crucial” 

Solo developer Walter Woods, working under the name of Here Below, used the art of Gustave Doré as inspiration for his game Dark and Deep.

Jon Nielsen jumped from comics to solo game development “It was inevitable”

Jon Nielsen worked as a comic artist for over ten years before transitioning to solo game development. He created the successful WitchHand.

Solo dev Michael Cosio of Terror at Oakheart “Allow yourself the time to recharge, laugh and love “

2D side scrolling horror game Terror at Oakheart is developed by Californian solo dev Michael Cosio, working under the name of Tainted Pact.

Solo dev Tuomas Auronen (Redbeak Games) “Hardest part is financial uncertainty”

Solo dev Tuomas Auronen, working as Redbeak Games, enjoys the success of his latest game Mortal Glory 2. "It gives me peace of mind."

Solo dev Jason Larabie of Rodent Games works after hours on Artificer’s Tower “I live a dual life” 

Canadian solo dev Jason Larabie (RodentGames) has taught himself the necessary skills to create his upcoming game Artificer’s Tower.

Solo dev Dmitriy Gusev started his career as a doctor “I needed a drastic change”

Developer Dmitriy Gusev, operating under the name Diedemor Studio, made horror platformer Unlife by himself.

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