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Thursday, October 9, 2025

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A deep dive into the beautiful (video) game in A Tale of Two Halves by Bitmap Books

Bitmap Books is known for its catalogue of visually stunning books on the art, history and culture of video games. Each release demonstrates a...

Solo developer Voidmaw on creating Katanaut: “Done is better than perfect”

With the recent news of Katanaut’s September 10 release date, it’s the perfect time to revisit our article on the game and its developer,...

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The long, surreal development journey of Hungry Pixel’s debut game NetherWorld

When Spanish indie studio Hungry Pixel began development on NetherWorld in 2016, they weren’t planning to spend nearly a decade shaping one of the...

Post-Mortem of Between Horizons by DigiTales Interactive • The curse of the second game

German indie game studio DigiTales Interactive created two sci-fi detective adventures for PC and consoles: Lacuna (2021) and Between Horizons (2024). While the first...

A deep dive into the beautiful (video) game in A Tale of Two Halves by Bitmap Books

Bitmap Books is known for its catalogue of visually stunning books on the art, history and culture of video games. Each release demonstrates a...

Matt Handrahan of Kepler Interactive: “Playing it safe doesn’t have any value”

Photo: Arno Landsbergen With over 2000 pitches flooding their inbox every year, Kepler Interactive is no stranger to reviewing a deluge of game ideas. The...

VC Joakim Achrén: “Twenty reasons why I said NO to startup founders”

VC Joakim Achrén helps founders build successful games companies. He’s investing in games through F4 Fund which he started in 2023, together with with David Kaye. To...

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