Solo dev Argyro Brotsi on her debut game Seina: A Tale of Spirits – “I don’t take it too seriously”

For Argyro Brotsi, it wasn’t really a conscious choice to create a game by herself. “I didn’t originally plan to become a solo developer, it happened naturally through experimentation and … Continue reading Solo dev Argyro Brotsi on her debut game Seina: A Tale of Spirits – “I don’t take it too seriously”